Gregor and the Prophecy of Bane (Underland Chronicles #2)

Gregor and the Prophecy of Bane (Underland Chronicles #2) Page 20
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Gregor and the Prophecy of Bane (Underland Chronicles #2) Page 20

Chapter 20

Guided by what she remembered of the Labyrinth before her nose was injured, Twitchtip led Gregor and Ares through the maze. Almost at once, the tunnel began to divide. Some paths led to intersections that branched off into four or five directions. Others twisted around like a corkscrew so that it took ten minutes to cover the distance you could've walked in one if the path had been straight. As they moved farther into the maze, the tunnels became even more unpredictable. A narrow passage they could barely squeeze through would suddenly open onto a huge cavern that in turn would lead to an obstacle course of boulders.

It was hardest on Ares, since most of the journey had to be made on foot. He hopped along, fluttering, taking tiny, rapid bat steps in the tighter passages and opening his wings with relief when they reached a larger space.

There were no rats. "They must have witnessed your sister's fate," said Twitchtip. "The gnawers think they have defeated you, and the Bane is safe. But eventually one will get your scent, and then the fight begins."

They drove themselves forward for about an hour, then stopped to catch their breath.

"You can remember all this? Just from what you smelled from the Tankard?" Gregor asked Twitchtip.

"Well, that, and the fact that I'm more familiar than most with the Labyrinth. I lived here for about a year after I was banished," panted Twitchtip. She was not doing well. The bandages on her nose and tail stump were soaked with blood, and her eyes had a hot, fevered look.

"I thought you lived in the Dead Land," said Gregor.

"Not at first. I hid in a cave down by the Tankard. The rats never came there because of the serpents. It wasn't ideal, but it offered more protection than the Dead Land. Then one day I dozed off gathering mushrooms and a patrol saw me. I had to run, and the only place left to go was the Dead Land," said Twitchtip. "I didn't speak to a soul for years. Then I realized there was another rat around."

"Ripred," said Ares.

"He let me stay in his nest sometimes, if he was gone. You've been near there. It's where you first spoke to him," said Twitchtip. "Now he has a whole band of rats. But I can only stay, he says, if I help you find the Bane," said Twitchtip. "Otherwise, I'll be on my own again." This fear seemed to rouse her. "We have to keep moving."

As they took off again, Gregor found himself thinking of Ripred. Letting Twitchtip stay near him in the Dead Land, letting her use his nest and join his pack, these could almost seem like acts of kindness. But were they? Everything was conditional on Ripred getting something back from Twitchtip. Ripred knew he could use her and that incredible nose. Twitchtip was desperate to belong somewhere again. They had mutual need. Like Ripred and Gregor did. For Twitchtip, like Gregor, the question would be what would happen when that need ran out.

Or was he being too hard on Ripred? He seemed to be friends with Vikus and Solovet. There had been moments when Gregor thought he'd sensed a genuine compassion in the rat, behind the sarcasm and the snarls.

Maybe things were more complicated for ragers. They certainly were for Gregor.

Twitchtip began to stumble, and Gregor could see she was about to give out. She lost her footing one last time, fell on her belly, and did not get up. He squatted down beside her. Her breathing was rapid and shallow.

"I can't go on," she said. "It doesn't matter — I'm at the end of my scent map, anyway. Ahead, the path splits in three directions. Your guess is as good as mine," she said.

"Are we supposed to just leave you here?" said Gregor.

"I'll rest awhile. If the rats don't find me, I may be able to make my way back to my old cave. But, you...you have to move forward now. You are close to the Bane. I know it. The rats will smell you soon. Go...go...," she gasped.

Gregor pulled out a hunk of meat and some stale bread for her. What was there to say? "Fly you high, Twitchtip."

She laughed, and blood dripped from the bandage on her nose. "You don't say that to rats."

"What do you say in a situation like this?" asked Gregor.

"Like this? Run like the river," said Twitchtip.

"Run like the river, Twitchtip," said Gregor.

"You, too," said Twitchtip.

And Gregor and Ares left her lying on the tunnel floor. When they came to the place where the tunnel split in three, they paused. Gregor had an image of Twitchtip, lying in the darkness, bleeding to death.

Ares read his thoughts. "She is strong and cunning, to have survived in the Dead Land on her own. And she has a place near enough to hide."

"I know," said Gregor.

"She loathes her life alone. Your killing the Bane is her only hope. If I were Twitchtip, I would not want you to come back," said Ares.

Gregor nodded and surveyed the tunnels. "Which one looks good to you?"

"The one on the left," said Ares.

They followed it for a while, hit another corkscrew, and somehow wound up back at the stop where the three tunnels met.

"On further reflection, I favor the right," said Ares.

They took the right tunnel and within five minutes had reached a dead end and retraced their steps to the opening.

"I think you should choose," said Ares.

They headed down the middle tunnel and after about twenty minutes arrived in a large, circular cavern. It was almost perfectly cone-shaped, with the walls slanting up fifty feet to meet at a single point at the top. Around the base, at least a dozen tunnels led out from it like the spokes on a bicycle wheel.

"Oh, great," said Gregor. "Now which way?"

Ares had no idea. "But, Overlander, it has been many hours since we fed. If we are to continue, we must eat."

When had they last eaten? Gregor tried to think back — back through the time with Twitchtip, through the serpent attack, through the passage into the Tankard, through Temp's voice waking him, through the night to that evening when they were all together. He'd eaten a slab of raw fish and given Boots all his bread and meat.

"We shut eyes?" he heard her little voice say, and a hot pain stabbed him in the heart. He took a deep breath, pushed Boots out of his mind, and imagined the rats laughing. The ice sealed back over his chest.

"You're right. We have to eat," Gregor said, and opened the pack. They sat on the stone floor, choking down the dry food, washing it down with water from a leather bag that looked like a wineskin.

"There is something wrong about it. My still being alive," Ares said out of the gloom.

"How do you mean?" asked Gregor.

"When Henry and Luxa and Aurora are no longer. How many days ago was it that you first fell?" asked the bat.

"I don't know. Maybe five or six months," said Gregor.

"There was a match. Henry and I had scored seven times. A feast was planned that night for Nerissa's birthday. The rats seemed far away. And then you ran into the arena with your sister and the crawlers, and nothing has ever been the same. What happened to that world? How did it change so quickly?" said Ares.

Gregor knew what he meant. His world had completely transformed the night his dad disappeared. And it had never really been right since. "I don't know. But I can tell you this, that world — it's not ever coming back."

"I let my bond die. I am an outcast. Luxa and Aurora are gone. It seems a crime for me to be alive," said Ares.

"It wasn't your fault, Ares. Not any of it," said Gregor. "It's like Vikus said to me once, we just all got trapped in one of Sandwich's prophecies."

This did not seem to cheer Ares up much. For a while he was silent, then his black eyes caught and held Gregor's gaze. "Will it make us feel any better, do you think, to kill the Bane?"

"I don't know," said Gregor. "But I don't see how it could make us feel any worse."

Ares's head lifted sharply in a manner Gregor had begun to recognize.

"Rats?" Gregor asked.

"Two of them. Coming at a run," said Ares.

In seconds, Gregor was on Ares's back. The bat shot up into the cone, and they were circling as the rats ran in. There were two, as Ares had predicted, with mud-gray coats and gnashing teeth.

"There he is!" cried one rat.

"We were fools to leave him with Goldshard," said the other.

"That will be remedied as soon as these are dead!" growled the first. Although Gregor was well out of range, the rats began to leap for him immediately. They could not reach him, but they prevented Ares from flying down low enough to escape through one of the tunnels. Eventually, Gregor would have to fight them, and it was best to do it now, before Ares tired or more rats showed up.

As he pulled the sword from the strap on his pack, the rager sensation began. He didn't fight it this time. The rats broke up into fragments in his vision, as if he were looking at their reflection in a shattered mirror, but only certain parts were lit. He caught glimpses of an eye, a spot under a raised paw, a neck...and somewhere in his brain, he understood that these were his targets.

"Now," said Gregor quietly. And Ares began to dive.

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